I've been slow to update the blog this month, as I've been busy working on comics and enjoying the sun (Summer has finally arrived in Boston), so I thought I'd dig up a game from the archives. Magneto-mouse is a Flash game I helped develop at FableVision for Scott Foresman. It's a "science game" in the same vein as Goldisocks, which I posted a few years ago. We decided up front to try to give it an 8-bit feel. We also had a fun time with the game instructions—where we were able to include a lot of the curriculum.
The science principles at work here are force and motion, with an emphasis on magnetism. Your objective is to guide Magneto-mouse through an obstacle course of friction patches and duck crossings, using a hovering magnet to repel or attract him. You can collect "turbo cheese" for boosts, too. If you make it to the end, there's a cute surprise. I think a few people have cracked the 1:00 mark, so I challenge you to see how fast you can do it.