Saturday, July 26, 2008

Drip!


This is a panel from the latest comic I'm working on—seen previously in loose sketch form. It features a doodle character of mine who had a cameo role in my first ARGH! comic, but has never played a major role. He's the namesake of this blog, and I use him as the preloader of my Jinx the Monkey website. It's Drip, of course!

I can trace Drip back to a single page of a sketchbook, back when I still lived in St. Louis. Probably 2003 or so. Again, as weird ideas come to me, I was playing around with the idea of a character who constantly dripped water from his nose, maybe even drinking it again in some strange perpetual cycle of waste and energy. I remember also thinking of a more pitiful character who was constantly thirsty but couldn't drink the water it dripped. But that seemed a bit mean for a cute design. You can see here he took many forms.


I then did a small painting of him, at the time using the word "drop" instead of "drip." Not sure why, as drip is the more fitting sound effect.


He's appeared subsequently in numerous pages of my sketchbook, and in the doodles of many a boring meeting. He evolved into something that looks more like this. No, arms, two legs, a simple circle head with a bee-like body, two tiny wings.


I just recalled I posted a doodle on this blog: Caught in a Drip.
So, it's long overdue that he appears in a comic. I'm happy for the little guy. I'll be wrapping up the comic next week. Two colors this time, blue and orange.

Tuesday, July 15, 2008

My Little Corner of the World


My good friend Peter H. Reynolds recently blogged about his favorite pen nib, which included a photo that inspired me to take a moment to document my work space. This is a wee corner of the messy room that my wife Loren and I share as our studio. I try to keep it reasonably neat. Right now I'm in the midst of planning out my next comic for ARGH!, which you can see here scattered about my drawing table.




I'll be doing final pencils tomorrow night and on my way to inking in no time (no worries, Félix!). It's gonna be a fun one, with fire monsters! Here is my favorite pen nib, the Subway Stub. I use it for almost everything, except for fine line work. It rolls on the page nice and smooth, with a varying weight.


And here's the assortment of other nibs I sometimes use (or have collected over time). The two compartments in the middle are all Subway Stubs. I've collected 50 or so.


Anyway, hope you liked this brief tour of the old studio.

Monday, July 07, 2008

Revisiting a character

I recently began exploring a character I developed a few years ago. As part of the process, I was able to trace back to the original doodle that got him started. Keep sketchbooks, people! It's so much easier to look back when you work in sketchbooks. My characters are almost never premeditated...they just happen. One day I was drawing different head shapes and must've thought it would be funny to draw a character with a milk jug for a head.

As with most characters I develop, they end up popping up again and again if I'd enjoyed drawing them—often over long periods of time. You'll see the head pretty much stays the same, but the body changes.


Here I decided he should be a wholesome character (what's more wholesome than milk?), so I dressed him in a boyscout uniform.


And here he appears again, several pages later in my
sketchbook...same idea, but a different take.

This drawing is the most refined of the bunch. You can begin to see his personality showing through. And his design is more fleshed out. I'm a firm believer in drawing a character over and over to allow its soul to emerge. So many characters are designed without personality because they are rushed. Or personality is considered after the fact. It appeared this wholesome milkhead should be kind and responsible, but modest and unsure of himself.

It was at this stage that I thought I would try him out in a comic. It's possible an entire year passed between initial doodle and comic. The story plays out below—basically, a one-page story of a scout whose good intentions go awry.


Now for most characters, that would be solid ground to stand on. I had a character I liked, and a decent idea of how I would use him—to put him in situations where he tries to be a good samaritan, but would be forever plagued by bad luck. This comic dates from 2005 (3 years ago), so I'd obviously lost touch with the idea. Until the other day.

I was drawing him again when I wondered if maybe he looked too old. That perhaps he would work better if he were younger...making him more of a cub scout and more vulnerable to catastrophe. More likley to get into trouble, too. I was also thinking about character appeal, wondering if a comic like this could work for a younger audience (if they would identify more with a younger looking character). Lastly, I considered simplifying his design a bit.


Something became immediately apparent. What surprised me was how making him smaller and cute didn't really make him more vulnerable. For some reason he started looking more bold and assertive—more sure of himself. He was suddenly becoming a brave little cub scout, one I could see going on adventures.


I tried to take it back a notch as I started drawing him in Flash. You can certainly force a character to look uncertain with an expression. But something was there with the 12-year-old milkhead that isn't happening with the smaller guy, yet. In an attempt to monkey with his design, I noticed some of my tendencies as a cartoonist. That characters of a certain stature almost beg to be tricksters, or at least have a lot of spirit in them.

After all this time, he still doesn't have a name. I'm gonna play around with him some more, but I thought I'd share this process with you all. I'm sure most have had similar experiences developing characters. Leave your thoughts!

Thursday, June 19, 2008

Travel Bugs

I have a fun set of bug illustrations in the July issue of Nickelodeon Magazine. My assignment was to create a cast of "travel bugs," which you catch while you're on vacation. Just in time for summer! The talented folks at NickMag wrote up the names and descriptions, and I designed the characters. Don't get bit by them!


Travelenza



Navigococcus



Familitis



Stuffing Bug



Souvenirtheria

Wednesday, June 11, 2008

Biting down

That trademark Spongebob "teeth digging into lower lip" found its way into one of my doodles tonight. I think Goofy (the other great buck-toothed character) was known to do the same. Doesn't having two jutting out teeth lend itself to it so nicely? Almost like sticking a fork into a steak.

Sunday, June 08, 2008

Morning Routine

I was just looking at some of my work from college and stumbled upon this "morning routine" I created for an assignment on infographics. Even though it's over 6 years old at this point, much of it remains true, except that I usually where glasses now. And I'd be marching to the 501 Express Bus on route to FableVision, instead of the Lewis Center at WashU.


Previous college post: Satanic Currency

Monday, May 26, 2008

More Spongebob


I got back from the beach today and decided to take another whack at Spongebob. These are all studies from The Spongebob Squarepants Movie. I was looking for a variety of poses to feel out some of the range animators have already given to his expressions. Check out my previous post for a more detailed explanation of my motivation for doing these studies.

Sunday, May 25, 2008

Getting Reacquainted with Spongebob

In preparation for a possible project, I took a couple hours this weekend to pop in some of my Spongebob DVDs to do some cartoon studies (similar to the ones i did watching Popeye a little while back).


I rarely draw existing cartoon characters. In fact, before now I think I'd only drawn Spongebob once. Most of my friends know I couldn't be a bigger fan of the series. I remember the first time I saw Spongebob...I think in early 2001; I was a junior in college. It came at a time when I was finally getting beyond the art school influences that were trying to beat cartooning out of me. I remember being a little confused about what was going on---who was Mr. Krabs, and what was a Krabby Patty (was it made of crab?). I was struck by intense joy, which only increased upon repeated viewings.

To this day, I am pretty confident in saying that Spongebob is the best cartoon character ever created. If not the best, definitely my favorite. He is a character who is designed to be expressive--his face is his entire body! He can morph into any shape. He is built for easy animation. He is both lovable and annoying, strange and appealing, and surprisingly complex...with a voice to die for. I dream of coming up with a character that hits these marks.

I can't think of a stronger influence on my work to date. For the direct impact, just check out my Jinx the Monkey cartoon from college (it is embarassingly indebted to the show). Bill Watterson was big for me in high school, but I think Spongebob surpasses that. Especially for establishing in me a desire to be cartoony in a way that doesn't feel generic or worn out. But I kind of forgot that, having grown accustomed to thinking of my style as "somewhat" unique. Which I have to say was the most interesting part of doing these studies. I found it incredibly easy to draw Spongebob and all the characters in the show. Of course, after being a fan for 7+ years I know them all very well. To get them on paper was extremely fulfilling.




Anyway, it's now obvious to me that I should have done this a long time ago. I think it's important to study your influences. I've absorbed most of what I learned by watching the show, but drawing the characters (poses and expressions) brings it to an entirely different level of appreciation. I'm not done yet. It's likely there'll be more to come on this topic.

Friday, May 16, 2008

More of the same

Thursday, May 01, 2008

New Comic in ARGH! #4


Here's my 2-pager for the current issue of ARGH! magazine. If you like what you see, head on over to the online store and purchase a one-of-a-kind quality 48-page edition sent directly from Spain. Only 5 euros (or about 8 dollars). Not only can you smell the fresh ink and see Pantone 354 in all it's green glory. You'll get to read comics by the other 13 amazing Spanish artists! Thanks, more comics to come.